Core Classes
The available classes in the MIDNIGHT setting are somewhat different from those presented in the d20 System core rules. Barbarians, fighters, and rogues are common, and have few changes. The major spellcasting classes (clerics, druids, sorcerers, and wizards) have been replaced by the channeler, while bard, paladin and ranger have been eliminated; this is because the magic rules in MIDNIGHT are extremely different from those in the core rules. Rather than being tied to your choice of character class, spellcasting in MIDNIGHT is acquired via feats, while supernatural abilities are provided by your heroic paths. If you want to play a bard, simply create a rogue character with the Magecraft and Spellcasting feats, then specialize in spells of enchantment and illusion. If you want to play a paladin-like character, create a fighter with the guardian heroic path.
Barbarian Channeler Defender Fighter Rogue Wildlander